

It would appear, though, that for once, we have a foolhardy team that's capable of seeing their mod through to the finish. The mods rise and fall to the wayside with each iterative step in RPG engine technology: We've seen them attempted in NWN, NWN2, even Oblivion, and now we're here - waiting for the Dragon Age engine remake of Baldur's Gate 2. Alas, it's been tried countless times before in countless 3D engines.
